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Heather Kuzmich
 
A Character Designer with a bachlors degree in Game Art Desighn from the Illinois Institute of Art-Chicago.
 
Both traditionally and self-taught in 2D and 3D for 15 years, and experienced in
digital and traditional mediums, skilled in human and animal anatomy, as
well as fictional creatures.  Experience in rigging, texture design, character
concept design, soft and hard surface modeling, with exceptional prowess in
organic modeling, female character models, Photo Realistic models,
and "Stylized" models that must match the Style of the project or the head Art
Director. Works well with any individual or group, Hardworking, diligent to
quality, and patient with difficult individuals and children.
 
 
 
 
Specialty:
 Character modeling, Female
 2D Illustration & Design for Character and non-human characters;
 
 
Skills:
 
Programs Experience:
3D            __________________________________
Maya
3DMax
3dUnity
ZbrushR4+
Substance Designer 4
Mudbox
Illustration           ____________________________
Photoshop CS
Adobe Illustrator
Crazybump
Coral Paint X and +

Animation           ______________________________
After Effects
IClone5